The classifications

The color rates the risk to your bankroll at a good entry. It weighs how often a play loses and how large that loss can be. Run length is listed separately.

Safe

Lower risk. The useful state keeps the cost of a miss small, or spreads the return across steadier wins. Several small misses can still fit a green rating.

Caution

Use caution. A good setup can still leave a sizable loss. The entry, bet size and bonus payout matter.

Avoid

Avoid. A large share of the return rests on rare wins, or a weak bonus can leave a large loss after a costly chase.

Run length

This tells you how long a play tends to last once you start.

Short run
A few spins or a brief, fixed cycle.
Medium run
Often tens of spins. The feature can take longer to land.
Long run
Often hundreds of spins. Some runs stretch into thousands.

A short play can be red. A long play can be green. Time at the machine does not decide the color.

What carries the value?

Must-hit-by jackpot
A cash prize that must pay by a set amount.
Must-hit-by feature
A bonus that must start by a set count or spin.
Accumulation of wilds
Wilds saved for later spins. A wild can stand in for other symbols to make a win.
Accumulation of free games
Free spins saved for a future bonus.
Uncapped jackpot
A growing cash prize with no set trigger limit.
Growing multiplier
A saved number that raises a later payout. A 3× multiplier pays three times the prize.
Reel expansion
Extra spaces on the reels that stay in place for later spins.
Stored cash prizes
Cash values left on a board or reel for a later collect.
Other
A stored feature with its own rules.

Reading the numbers

An entry number is the point at which a setup is worth playing. A must-hit number is the point by which a feature has to pay. They are different things.

“20× bet” means twenty times the full cost of one spin. At a $2 bet, that is $40. “200 credits” means the credit bet shown on the screen; its dollar cost depends on the denomination.