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Ocean Magic Grand

SafeShort run
Ocean Magic Grand

Look for several low bubbles, with useful positions on reels 2 and 3.

What to look for

Well-placed wild bubbles

When to stop

Recheck each spin and stop when the useful bubbles have left.

How it plays

Wild bubbles rise one row per spin. If a bubble meets an Ocean Magic symbol, nearby spots also turn wild. Low bubbles have more spins left. Bubbles just below the bottom row enter on the next spin; reels 2 and 3 give them room to expand on both sides.

Notes & game details

Notes & warnings

  • Count the bubbles themselves. Wilds added around a bubble disappear after that spin.
  • A lone bubble on reel 1 is a weaker state.
  • Expanded wilds from the last spin can look like extra bubbles. Switch bets and back to see which actual bubbles remain. A lone bubble is weaker here than in original Ocean Magic.

What makes it AP

Bubbles left near the bottom can help several future spins. Their location and overlap matter more than their count alone.

The rating

A strong bubble layout carries useful wilds into the next spins. The loss is limited to playing out that layout; stop once the useful bubbles are gone.

How the colors work
Run length
A few spins while the stored state is active.
AP type
Accumulation of wilds
Maker
IGT